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The Latest on WWE2K17

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I guess this is a welcome back of sorts? HEY GUYS!

So while the site was being re-modeled 2K sports and IGN for the 2nd year in a row did their weekly roster reveal. Along with the roster, came entrance videos to gloss over from several superstars and also a featurette blog post by 2K Executive Producer of WWE 2K Mark Little. So I’ll give you updates followed my complete thoughts on everything we know so far.

So without further ado, here is the COMPLETE roster for the upcoming WWE 2K17 game;

Aiden English
AJ Styles
Alberto Del Rio
Alexa Bliss
Alicia Fox
Alundra Blayze
Andre The Giant
Apollo Crews
Arn Anderson
Bam Bam Bigelow
Baron Corbin
Becky Lynch
Big Boss Man
Big Cass
Big E
Big Show
Billy Gunn
Bo Dallas
Booker T
Braun Strowman
Bray Wyatt
Bret Hart
Brian Pillman
Brie Bella
British Bulldog
Brock Lesnar
Brock Lesnar
Bubba Ray Dudley
Buddy Murphy
Bushwhacker Butch
Bushwhacker Luke
Cactus Jack
Chad Gable (American Alpha)
Chris Jericho
Curtis Axel
D-Von Dudley
Dana Brooke
Daniel Bryan
Darren Young
Dash Wilder (The Revival)
Dean Ambrose
Dean Ambrose*
Diamond Dallas Page
Dolph Ziggler
Dude Love
Dusty Rhodes
Enzo Amore
Erick Rowan
Eva Marie
Finn Balor
Heath Slater
Hideo Itami
Jack Swagger
Jake “The Snake” Roberts
Jason Jordan (American Alpha)
Jey Uso
Jim Niedhart
Jimmy Uso
John Cena
John Cena
Kevin Owens
Kofi Kingston
Larry Zybysko
Lex Luger
Luke Harper
Macho Man Randy Savage
Mark Henry
Mr. Perfect
Nia Jax
Nikki Bella
Paul Heyman
Randy Orton
Razor Ramon / Scott Hall
Ric Flair
Rick Rude
Ricky “The Dragon” Steamboat
Road Dogg Jesse James
Roman Reigns
Sami Zayn
Samoa Joe
Sasha Banks
Sasha Banks
Scott Dawson (The Revival)
Seth Rollins
Shawn Michaels
Shinsuke Nakamura
Simon Gotch
Sin Cara
Stone Cold Steve Austin
Summer Rae
Tatsumi Fujinami
The Miz
The Rock
The Ultimate Warrior
Titus O’Neil
Triple H
Trish Stratus
Tyler Breeze
Tyson Kidd
Wesley Blake
Xavier Woods
Zack Ryder

From Executive Producer of WWE 2K17 Mark Little-

With the WWE 2K franchise, we are striving to deliver the most authentic and realistic WWE experience possible.  Fans have been asking us to truly improve the core gameplay experience since we inherited the brand, and we are taking your requests seriously – from controls to presentation to individual features. We’ve shifted the gameplay experience focus from an arcade-centric, fighting game style to simulation-based gameplay, and WWE 2K17 continues pushing in that direction with both improved and new gameplay mechanics.  In WWE 2K17, the fans will, more than ever, get to control the action how and where they want, including competing in the crowd and backstage areas.  Our community asked for the return of playable backstage and crowd areas, so we delivered on this request.  We also greatly improved the responsiveness of gameplay while also updating game systems like Ladders, Taunts and a new secondary submission system.  As always, we added thousands of new animations into WWE 2K17, so there is a lot of new gameplay for everyone to discover and enjoy.  These are just a few of the gameplay improvements we are delivering in WWE 2K17, all of which will provide the most authentic WWE experience to date.

The WWE 2K17 Creation Suite enables the WWE Universe to customize, build and share their own unique WWE Superstars, Arenas, Entrances, Shows and more.  For WWE 2K17, we added new creation features, as well as focused on deepening and providing even more options for existing creation features.  For example, we added many more parts, more adjustment options and elements like body hair, all of which add to the game’s massive set of customization options.  We also added a full Highlight Replay system, which allows players to record video highlights from their matches. The video content can be used in our new Create a Video feature, which lets players create videos for use in things like custom entrance Titan Tron videos for created Superstars. We also deepened the Create a Show feature and added a brand new Create a Victory feature to ensure everyone can create the most comprehensive WWE experience possible.  Whether players build their own worlds or simply expand on existing tools, the power is in their hands.


One of the largest and most difficult decisions we made for WWE 2K17 was to forego building a 2K Showcase.  We designed and contemplated several Showcase ideas, including options surrounding our cover Superstar, Brock Lesnar, but all of them were not viable due to the many historic WWE Superstars needed but not available for inclusion in the game.  In addition, the team is heavily focused on building and delivering great content that fans can enjoy for years to come, while the Showcases only live in games from year to year. In all, we didn’t feel good about creating a Showcase that was not up to our standards and current development vision, so we decided to take that effort and put it into modes our community requests we keep improving: WWE Universe and MyCareer.


In WWE Universe Mode, we are working to recreate the drama and excitement seen every week on Raw, SmackDown Live and NXT.  For WWE 2K17, we created a new flow that focuses on these shows.  The shows are what we all watch each week, and now with the recent brand split, are even more important.  Our new Show Presentation system makes players feel like they are playing through a weekly episode of any WWE television or WWE Network program.  We also added more intrigue and possibilities by incorporating run-ins, as well as pre- and post-match attacks.  Just like in WWE, we never know what might happen next.

Even with all these new features, presentation and possibilities, we still felt something was missing: promos.  In turn, WWE 2K17 will deliver a brand new Promo Engine that lets the WWE Superstars express their thoughts and emotions to the WWE Universe and one another.  The Promo Engine creates a new dynamic and brings the experience closer to the actual WWE than ever before.  That’s not all – we also are delivering a completely revamped offering of all Universe Mode cut scenes, including familiar and brand new scenarios. Collectively, WWE 2K17 represents the most comprehensive and authentic WWE Universe we’ve attempted thus far.


MyCareer also gets some exciting new features for WWE 2K17.  We incorporated the new Promo Engine, so Superstars can express themselves to the WWE Universe and also call out or respond to other WWE Superstars.  Backstage interviews with Renee Young take on a whole new dimension with our new backstage brawling gameplay.  Now more than ever, how a player competes, reacts, what is said and even what attire is worn can make a difference in a Superstar’s journey through the WWE.  At some point, players are also likely to come face to face with Brock Lesnar and his advocate, Paul Heyman.  What happens when confronted by this imposing duo will greatly shape a player’s future career growth in WWE.


The above is a select list of the improvements and additions we are making for WWE 2K17. There is a lot more to discuss in the near future, from the features above to online to all the other components we know you’ll ask about, and we will get into more details as we get closer to the game’s release.  We are excited to start sharing what we are doing with the game and look forward to letting everyone in on all the exciting things in store with WWE 2K17.  After all, the Beast Incarnate, Brock Lesnar, is waiting for you in Suplex City.

Was this a lot to take in? Well let’s decompress

Roster thoughts- There isn’t really anyone notable missing this year for there to be any complaints. The only person who I would say NEEDS to find his way to into the game is Bobby Roode, but that might be pretty much impossible since he JUST arrived on our WWE screens. Maybe he can be a future DLC and we can use that glorious entrance for our CAW’s but that’s looking like a pipedream.

Gameplay and Entrances- The entrances look massively improved. LOVE that they found a way to include Big E talking to the crowd to before the New Day comes out. Finn’s demon entrance is taken straight from the NXT Takeover London event so I’m all for a completely different feel from 2K16 with the color schemes and all. Goldberg’s entrance is classic WCW with the inclusion of the security escorting him while walking backstage. As usual, everything can’t be perfect, but asking for perfection from a video game like this is asking for A LOT. Here’s to hoping Shinsuke Nakamura’s entrance is as epic as I can imagine.

The gameplay looks significantly better. Much has been made about the improvements to the ladder match, with there now being only select spots you can place the ladder. You can also now fight backstage and into the crowd like old the WWF games. The commentary still sounds the same and hopefully it’s better but its more so a wait and see approach.

Features – First thing that comes to mind is that is there is no more showcase mode. One could’ve easily assumed it would’ve been based on either Goldberg or Brock Lesnar, but to not see it this year will for sure be a new look. I’m intrigued about MyCareer mode and this new promo engine, more importantly, are there voice options?, because last year’s voice was very annoying. The different outfits is a very nice touch to add, different outfits for different scenarios is always good so let us see how far they allow us to take it.

Universe Mode – One has to ask if how this will look in regards to actual brand draft in WWE. Will we get the new show stages at some point? Will we get both of the brand’s titles? I can see this being a DLC but I would be very impressed, while also supremely shocked if this was available on release day. Their continuous flow approach I’m hoping will be a worthwhile addition. Too many times did I simply stop doing universe mode because everything I worked on just got lost in the sauce and had weird timely endings. Especially on shows not named RAW.

Creation Suite – Nothing matters if the models still look like they’re just a Halloween costume as black face when you change their skin tone.

So that’s all ladies and gents! your full update on everything WWE 2K17, See you in October!


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